Playbook Nodes

View a list of playbook nodes.

The following table lists the nodes that may be available in a playbook template.

Table 1. Playbook Templates Nodes

Node Example

Name

Description

Trigger node

Circumstance or event that triggers the execution of the playbook

Condition node

Prerequisites that must be met before playbook actions are performed

Path selection node

Determines the logical path of the playbook

Manual approval node

Determines whether manual approval is required

Loop node

Repeats the specified action or series of actions

Action node

Executed actions triggered on the matched targets

End

End of the playbook

Note:

To customize the node name, click the settings icon ().

The following table lists the nodes that maybe available in a user-defined playbook.

Table 2. User-Defined Playbook Nodes

Node Example

Name

Description

Start node

Beginning of the playbook

Trigger node

Circumstance or event that triggers the execution of the playbook

Target node

Objects on which the actions will be taken

Condition node

Prerequisites that must be met before playbook actions are performed

Note:

A condition can have an else-if condition or else action attached to it. When a condition is false, the playbook performs the else action or checks if its else-if condition is met. If the else-if condition is met, the playbook continues to perform the corresponding else action.

Action node

Executed actions triggered on the matched targets

Add node

Adds the following nodes in specific cases:

  • Target nodes

  • Condition nodes

  • Action nodes